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Drive Team·Lesson 4 of 34

What the Drive Team Is (and the Rules That Define It)

The Game Manual defines the drive team precisely: up to five people, who must be a student, where they stand, and which button each wears. Learn the rules before anything else.

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The official definition

In FRC, the DRIVE TEAM is a defined term in the Game Manual, not just a casual nickname. Per Section 6 (Game Details), a DRIVE TEAM is a set of up to 5 people from a single FIRST Robotics Competition team responsible for that team's performance for a specific MATCH. Only these badged people may be in the competition area during your match, and their number and identity can change match to match.

Key rules to internalize:

  • Up to 5 people total per match.
  • No more than 1 may be a non-student. A STUDENT is defined as someone who has not completed high school, secondary school, or the comparable level as of September 1 prior to Kickoff. In practice the drivers and human players are students, and the single non-student slot is usually the drive coach (often a mentor).
  • Up to 3 DRIVERS and up to 3 HUMAN PLAYERS may be on a drive team (all must be students), plus one DRIVE COACH and one TECHNICIAN — but never more than 5 people total.
  • Every member must wear the correct identifying button above the waist: a DRIVE TEAM button (drivers and human players), a DRIVE COACH button, or a TECHNICIAN button. Referees enforce this. Note the manual renamed "Coach" to DRIVE COACH in recent seasons.

The roles at a glance

The drive team is built from these roles:

  • Driver — the Game Manual defines a DRIVER as an operator and controller of the ROBOT. Teams split this into a driver (drivetrain) and an operator (mechanisms), but the manual counts both as DRIVERS — "operator" is not a separate defined term.
  • Human Player — the manual calls this a SCORING ELEMENT manager: someone who handles game pieces from designated areas like a feeder or loading station.
  • Drive Coacha guide or advisor; the strategist and communicator, and the one role that may be a non-student.
  • Techniciana resource for ROBOT troubleshooting, setup, and removal; stationed in an event-designated technician area near the field.

Where everyone stands

Positioning is rule-governed and changes per game. Generally drivers, operators, the drive coach, and non-staging human players occupy the ALLIANCE AREA / ALLIANCE STATION behind the starting line; human players who feed pieces are staged in their designated zones; and the technician is not in the alliance station during play. Standing in the wrong place, or having the wrong number of people in a zone, draws penalties.

Why this matters

A brilliant robot loses if the people operating it break a rule or stand in the wrong place. Reading the current season's definitions of DRIVE TEAM, ARENA, and the alliance areas is lesson zero. Rules change yearly; never rely on last year's memory.

Key takeaways

  • A drive team is up to 5 people per match, with at most 1 non-student.
  • Up to 3 drivers and up to 3 human players are allowed, all students; plus one drive coach and one technician (max 5 total).
  • "Operator" is not a Game Manual term — operators count as DRIVERS.
  • Each member wears the correct button (DRIVE TEAM / DRIVE COACH / TECHNICIAN); positioning is governed by the current season's manual.

Lesson quiz

Required

Answer all 3 questions correctly to complete this lesson.

1.How many people may make up an FRC drive team?

2.The drive team is responsible for the team's performance during which part of the event?

3.Which set of roles is traditionally part of an FRC drive team?

Answer every question to submit.